

Atomic Love
The brief for this collaborative project was to design, build and animate flying cars of the future, based on car designs of the 1950s.
In my team of three, I worked on modelling, texturing, lighting, and animation in Maya, and editing in After Effects.
In my team of three, I worked on modelling, texturing, lighting, and animation in Maya, and editing in After Effects.
Circus Tent
I modelled and textured this circus tent as a personal project.
The modelling was done in Maya, and the texturing in Substance Painter. I also converted the model in Blender to work as a custom decorative object in The Sims 4.
The modelling was done in Maya, and the texturing in Substance Painter. I also converted the model in Blender to work as a custom decorative object in The Sims 4.



Fruit Bowl
For this texturing and lighting project, I procedurally textured a model of a fruit bowl.
The procedural textures for this project were created in Maya.
The procedural textures for this project were created in Maya.
Barbarella Gun
I modelled and textured this gun as a personal project, based on the gun used in the 1968 film Barbarella.
The modelling and procedural texturing was done in Maya.
The modelling and procedural texturing was done in Maya.


